3D Vehicle Artist

Tasks:
• Provide modeling, UV mapping and texturing vehicles for AAA video games
• Respect technical constraints, production process and schedule of deliverables
• Work closely with other members of production team

Requirements:
• Knowledge of Substance, 3ds Max, Maya, Photoshop CS6, Zbrush
• Good sense of vehicle proportion
• 1-2 years of video game industry experience
• Ability to learn quickly
• Passion for video games and vehicles