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WE ARE APTITUDE X

Antoine CARRE
Fondateur & CEO – Aptitude X Inc.

Antoine is a serial entrepreneur with over 25 years of experience in the international video game industry. He founded Bug-Tracker in 1998, a pioneer in game quality assurance, growing it into a global group with studios in France, Canada, and China, before successfully exiting in 2017.

He later launched Aptitude X, a studio specialized in realistic 3D modeling and high-end art production, recognized for its commitment to quality and innovation. In 2024, he expanded the studio’s offerings with AptitudeXR, a division focused on virtual reality and immersive experiences, building on the team’s technical and creative expertise.

WHY CHOOSE US?

MISSION

VALUES

VISION

Creating meaningful and immersive worlds through technology, transforming ideas and concepts into interactive experiences that have a tangible impact on the real world.

Aptitude X stands out for its quest for creative and technical innovation, its commitment to useful solutions and its desire to contribute positively to real causes.

To become a global leader in the creation of digital environments and immersive experiences that push the boundaries between reality and virtuality.

Born out of the Quality Assurance labs Bug-Tracker (est. 1998), we take pride in our quality and efficiency standards. Whether it's for video games, VFX, VR/AR, simulators, marketing, or graphic design, all our projects are delivered in impeccable quality for any platform on the market and are produced according to specific methods and guidelines.

A COMPANY CLOSE
TO ITS ARTISTS

In 2019, we have set up a sustainable growth work council to plan actions in the community. This idea was collaboratively set up by our artists and managers. This committee is composed of all our partners who are volunteers to take part in this initiative.

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THE HEART OF ITS STRATEGY

We encourage our artists to work together, help each other and give feed-back to their coach. We truly believe in their abilities of designing the result. To valorise their work, they complete their project in regards of our art director's advice and client feed-backs to achieve their expectation.    

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TEAM ACTIVITES

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Yes, we love working on 3D art, but we also enjoy spending time together! Friday's game time, lunchtime and social ... We are all different, we come from across the globe and that is one of the things that make us a real team!

OUR STORY

CRAFTING EXCELLENCE THROUGH EXPERTISE

We pride ourselves in being the first independent 2D and 3D vehicle art studio in Canada. Our versatile and passionate team strives for paramount accuracy and efficiency.

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